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Showing posts from November, 2023

How to excel in Madden 24 franchise mode

How to excel in franchise mode while keeping well below the salary cap has become notably more challenging in recent Madden iterations . This is primarily due to the increased complexities of managing the salary cap, particularly concerning signing bonuses and cap penalties when trading players with multiple years left on their contracts. It's crucial to grasp that when you sign a player, you commit to paying their entire signing bonus, regardless of whether you retain the player for the full duration of their contract. However, if you trade a player with only one year left on their contract, you won't incur an additional cap penalty. Moreover, when you trade FOR a player with multiple years remaining on their contract, the other team assumes responsibility for the signing bonus, and you're only responsible for the player's base salary for the rest of their contract. The most effective strategy for building a dominant roster while staying comfortably under the cap is to...

I must keep playing Diablo 4

I'm having trouble grasping the reasoning behind this design. What's the objective here? - Making the leveling process an uphill struggle. - Locking smoldering ashes behind level requirements. - Engaging in backtracking within dungeons. - Overflowing with sacred drops in higher-tier NM dungeons. Even when I decide to indulge in some gameplay, I often regret it within an hour. My motivation to continue seems driven more by the psychology of " I've invested money in this, so I must keep playing. " If I were to consider trying out a new class, the prospect of enduring the same challenging journey to reach level 60 or beyond dissuades me – it simply doesn't feel rewarding. My attraction to ARPGs stems from the allure of loot, not grappling with levels and enduring disappointing loot drops. I yearn for the thrill of being rewarded, for the satisfaction of growing powerful, experimenting with various builds, and creating something formidable due to unique items. Nav...

The core spirit of New World

How can Outpost Rush (OPR) still have significant issues after 2 years? I attempted to play 15 games for the seasonal quest, and it's disheartening to see that this mode remains flawed. In nearly every match, one team ends up spawn camping the other, often due to the advantage of having more premade groups and healers. The predominant use of muskets, bows, and fire staves by players is due to the open map, resulting in a repetitive OPR experience that hasn't changed in the past two years. It begs the question, have the developers made any genuine efforts to address these persistent flaws, aside from the recent fix for the brute? It's baffling that this game mode has been largely unenjoyable for over a year, and it appears to have deteriorated further over time. Transforming it into a better experience seems like a straightforward task, yet it appears that little attention has been given to it. While there are players who prioritize avoiding combat and prefer backcapping, o...